Register here!

GamesTalksLive

27th-29th October, 2026
Edinburgh, Dundee & Glasgow

Tickets not yet on sale for October 2026 events


Schedule | Games Talks Live March 2026

16:00
Doors Open (arrive before 5pm for 2 drinks tokens!)
17:00
Opening Remarks
Image of speaker: Colin Macdonald (Chair, SGDA)
Colin Macdonald (Chair, SGDA)
17:15
SGDA Accelerator Pitch (Edi and Gla)
Image of speaker: Adam Clarke, Founder, Hoxa Games
Adam Clarke, Founder, Hoxa Games
17:15
SGDA Accelerator Pitch (Dun)
Image of speaker: Jenny Caplan, Founder/CEO, Wee Tattie Studios
Jenny Caplan, Founder/CEO, Wee Tattie Studios
17:20
SGDA Accelerator Pitch (Edi and Gla)
Image of speaker: Sandy Louchart, Founder, Socks Off Studio
Sandy Louchart, Founder, Socks Off Studio
17:20
SGDA Accelerator Pitch (Dun)
Image of speaker: Ronan Sandford, Founder, Etherplay
Ronan Sandford, Founder, Etherplay
17:30
Break
18:00
Funding and support from government - the ace in your hand
Image of speaker: Chris Filip, International Business Development Fund Manager,	UK Global Screen Fund | BFI
Chris Filip, International Business Development Fund Manager, UK Global Screen Fund | BFI
18:10
Working with Electronic Arts
Image of speaker: Juney Dijkstra, Strategy & Business Innovation Director, External Development, Electronic Arts
Juney Dijkstra, Strategy & Business Innovation Director, External Development, Electronic Arts
18:20
Inside Xsolla's Partner Network: How Influencer Programs Work (Edi and Dun only)
Image of speaker: Jane Startseva, VP of EMEA, Xsolla
Jane Startseva, VP of EMEA, Xsolla
18:20
A Beginners Guide to Distance Fields for UI Art (Gla only)
Image of speaker: Julie MacKinnon, Senior Technical UI Artist, GOALS AB
Julie MacKinnon, Senior Technical UI Artist, GOALS AB
18:30
Dinner Break
19:30
Big IP, Small Studio: Navigating Licensed Game Development
Image of speaker: Brian Gomez, Creative Director, 4J Studios
Brian Gomez, Creative Director, 4J Studios
19:40
Why the world's only ZX Spectrum museum is in Portugal
Image of speaker: João Diogo Ramos, Founder, Load ZX Museum
João Diogo Ramos, Founder, Load ZX Museum
19:50
From Idea to Prototype
Image of speaker: Ronan Suess, Technical Artist and Co-Founder, RogueLink
Ronan Suess, Technical Artist and Co-Founder, RogueLink
20:00
Break
20:30
From Pixels to Paradise: The Evolution of Tamagotchi
Image of speaker: Ben Zhu, UX Designer, Service Geeni
Ben Zhu, UX Designer, Service Geeni
20:40
Grooming a game asset for a cinematic (Edi & Gla only)
Image of speaker: Camille Fourniols, Creative Director	CG Flickers
Camille Fourniols, Creative Director CG Flickers
20:40
A Beginners Guide to Distance Fields for UI Art (Dun only)
Image of speaker: Julie MacKinnon, Senior Technical UI Artist, GOALS AB
Julie MacKinnon, Senior Technical UI Artist, GOALS AB
20:50
Opportunities to work with Epic and Unreal
Image of speaker: Ben Board, Head of Unreal Engine Games Business | Western Europe, Epic Games
Ben Board, Head of Unreal Engine Games Business | Western Europe, Epic Games
21:00
Break
21:30
Early access to Viral Hit: How to Nurture Community
Image of speaker: Lottie Walker, Community Manager, Team Terrible
Lottie Walker, Community Manager, Team Terrible
21:40
The Unlikely Journey from indie rebel to corporate sellout
Image of speaker: Nicoll Hunt, Software Engineer, Duolingo
Nicoll Hunt, Software Engineer, Duolingo
22:00
Raffle and Close

Built with ♥️ byHolzapfel Grafik & Design